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  1. Apr 2, 2020 · Determine a threshold for damage, such as 5 seconds before they’re eligible for damage. Take the time they spent falling, remove the threshold from it and then apply your damage according to this value in a rate-like manner (e.g. for every extra second spent falling, 10 damage).

  2. Mar 31, 2022 · Information After around 2 days of work, including a DevForum post (that I found the solution to myself lol), I am releasing my Fall Damage script! As you can see here in this video, you take damage when falling from at least 75 studs.

  3. Jan 18, 2023 · MinVelocity is the minimum required Velocity/Speed to trigger fall damage and MaxVelocity is the required Velocity to kill a player. You can either use variables or attributes. For this tutorial we will be using the latter. To add attributes to a script.

  4. This Lua script implements a basic fall damage system for a game using the Roblox platform. When a player falls from a certain height, they will take damage proportional to the distance fallen. Features. Calculates fall damage based on the height fallen. Applies fall damage to the player's health. Customizable fall damage threshold and multiplier.

  5. Oct 4, 2024 · In this tutorial, I'll show you how to add realistic fall damage to your Roblox game! Learn how to make falls truly dangerous by dynamically calculating dama...

  6. 📷 In this video I'll be making Fall Damage [Customizable]🤔 If you have any trouble with your code, I advise you to join my discord server for help:https://...

  7. In todays video I show you how to add fall damage into your Roblox Game.Hope you enjoyed the video, Have a lovely rest of your day!If you are a bit confused ...