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  1. 3 days ago · Masahiro Sakurai is back with yet another installment in his game development video series, and today’s feature focuses in on the topic of animation. According to Sakurai, skeletons are great for animating models, but there are times he wants to push them beyond what they’re capable of.

  2. 2 days ago · In the latest episode of Masahiro Sakurai on Creating Games, he touches upon a point which has resonated with me for a long time, not enough games start with a bang! Many of our all time classics start this way: Persona 5, Final Fantasy VII and X, Metroid Prime, The Last of Us, etc. Yet still the majority of games start out with a slower ...

  3. 3 days ago · Kuru Kuru Kururin [a] is a puzzle video game developed by Eighting and published by Nintendo for the Game Boy Advance handheld video game console. It was released in Japan on March 21, 2001, and in Europe and Australia on June 22 as a launch title.

  4. 1 day ago · For international Directs produced in Japan since 2017, Nintendo of America would air a dubbed version of the Direct in English; although a notable exception of having it subtitled instead of dubbed were the Mr. Sakurai Presents presentations starting with "Min Min" from ARMS in 2020 and up until the final presentation with "Sora" from Kingdom Hearts in 2021 (with the sole exception of Sakurai ...

  5. 4 days ago · According to Masahiro Sakurai, Metal Gear series creator Hideo Kojima originally asked him to include Solid Snake in Super Smash Bros. Melee, but as the game was too far into development at that point, he could not be included and was instead added into the next game.

  6. 4 days ago · Kirby's Avalanche, known in Europe as Kirby's Ghost Trap, is a puzzle video game developed by Compile and Banpresto and published by Nintendo for the Super Nintendo Entertainment System. It was released on February 1, 1995 in Europe and on April 25, 1995 in North America.

  7. 3 days ago · The exquisite Lorelei and the Laser Eyes was one of several puzzle games that brightened last May, and probably the most stylish. Shot in a neo-noir black and white and filled with a surreal, almost Lynchian energy, it is one of the year’s best releases.