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  1. 4 days ago · #include <Adafruit_PCF8575.h> /* Example for 1 button that is connected from PCF GPIO #0 to ground, * and one LED connected from power to PCF GPIO #7 * We also have the IRQ output connected to an Interrupt input pin on the * Arduino so we are not constantly polling from the PCF8575 expander */ Adafruit_PCF8575 pcf; #define PCF_BUTTON 0 // on the GPIO expander! #define PCF_LED 7 // on the GPIO ...

  2. en.wikipedia.org › wiki › DisabilityDisability - Wikipedia

    4 days ago · Disability is defined differently by each person; it may be visible or invisible, and multiple intersections often arise from overlapping identity categories. Race [ edit ]

  3. 5 days ago · Segmenting code into functions allows a programmer to create modular pieces of code that perform a defined task and then return to the area of code from which the function was "called". The typical case for creating a function is when one needs to perform the same action multiple times in a program.

  4. 3 days ago · showjumping: 1 n riding horses in competitions over set courses to demonstrate skill in jumping over obstacles Synonyms: stadium jumping Type of: equestrian sport a sport that tests horsemanship

  5. 3 days ago · Pole vault is a sport in athletics (track and field) in which an athlete jumps over an obstacle with the aid of a pole. Originally a practical means of clearing objects, such as ditches, brooks, and fences, pole-vaulting for height became a competitive sport in the mid-19th century.

  6. en.wikipedia.org › wiki › ScienceScience - Wikipedia

    5 days ago · Science is a strict systematic discipline that builds and organises knowledge in the form of testable hypotheses and predictions about the world. [1] [2] Modern science is typically divided into three major branches: [3] the natural sciences (e.g., physics, chemistry, and biology), which study the physical world; the social sciences (e.g., economics, psychology, and sociology), which study ...

  7. 4 days ago · double jump The action, when game mechanics allow, of a game character being able to execute two successive jumps, the second jump occurring in mid-air without coming into contact with anything. The player must then typically touch the ground before being able to jump again. [53] down-but-not-out (DBNO)

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