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  1. en.wikipedia.org › wiki › Chris_SawyerChris Sawyer - Wikipedia

    Christopher Sawyer is a Scottish video game designer and programmer. He is best known for creating Transport Tycoon, which has been considered "one of the most important simulation games ever made", and the best-selling RollerCoaster Tycoon series. [2]

  2. Chris Sawyer is the designer and developer behind Transport Tycoon (first published 1994), the widely acclaimed RollerCoaster Tycoon game franchise (first published 1999), and Chris Sawyer's Locomotion (published 2004).

  3. Mar 3, 2016 · These days Scottish video game programmer and designer Chris Sawyer flies under the radar. The inventor of RollerCoaster Tycoon seems happy to let Atari build new games in the much-loved strategy...

  4. Feb 25, 2019 · Chris Sawyer: My "pet project" at the moment is an ambition to bring my old PC game RollerCoaster Tycoon 2 to modern mobile and tablet platforms - not an easy task given that the original game was written in low-level x86 assembler code which only works on the PC.

  5. Mar 27, 2024 · We asked the RollerCoaster Tycoon community ‘If you could ask Chris Sawyer anything, what would it be?’. The overwhelming response from the…

  6. Chris Sawyer is an independent game developer based in Scotland, specializing in constructional / strategic / simulation style games. Chris entered the games industry in 1983, writing games in Z80 machine code on the Memotech MTX home computer, and then the Amstrad CPC series home computer.

  7. Jan 3, 2020 · On an early Sunday morning in April 1999, game designer Chris Sawyer was perched in his living room command center, a collection of ‘90s tech, browsing forums online.

  8. Sep 20, 2013 · Chris Sawyer is one of gaming's greatest enigmas. In an industry that has taken to social media with great verve and fire, the creator of the classics Transport Tycoon and RollerCoaster...

  9. Nov 17, 2021 · What did Chris Sawyer do before Transport Tycoon? Why did he disappear from game production? And what allowed his games to be so complex on the slow and simp...

  10. Nov 24, 2017 · Sawyer fixed this for RollerCoaster Tycoon Classic by editing the park scenarios from the first game to work with the second’s toolkit. This means that the experience is balanced for two different types of players: those who like simulations and those who the prefer progression and management aspects of the first.

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