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  1. Haruhiro Tsujimoto was born in Osaka in 1964. He started working at the company on a part-time basis as a college student, thinking that this could be the start of a career at Capcom leading to succeeding his father as president.

    • Capcom's CEO

      Kenzo Tsujimoto was born in Nara in 1940. After completing...

    • Overview

      Haruhiro Tsujimoto: Paid-in Capital: 33,239 million yen (as...

    • History

      By continuously creating original content, CAPCOM of Japan...

    • Locations

      Shinjuku Mitsui Building 2-1-1 Nishi Shinjuku, Shinjuku-ku,...

    • Management Team

      Haruhiro Tsujimoto. President and Chief Operating Officer...

    • Business Segments

      The Capcom Groups’ main business activities are as follows....

    • Capcom Group

      The Capcom Group is made up of Capcom and the following...

  2. Haruhiro Tsujimoto. President and Chief Operating Officer (COO) Date of birth: Oct. 19, 1964 Number of shares of the Company held: 6,026 thousand

  3. Haruhiro Tsujimoto. President and Chief Operating Officer (COO) The global market size of Capcom’s primary game business, along with the home video game software segment, is expected to continue to grow, surpassing $240 billion by 2027, approximately 1.2 times its size in 2022.

  4. Haruhiro Tsujimoto is President/COO/Executive Officer at Capcom Co Ltd. See Haruhiro Tsujimoto's compensation, career history, education, & memberships.

  5. Apr 27, 2023 · Speaking with Japanese magazine Famitsu, as reported by ryokutya2089, CAPCOM Representative Director Haruhiro Tsujimoto talked about sales expectations for the next entry in the series, saying...

  6. Haruhiro Tsujimoto. Mr. Tsujimoto was born in the Osaka prefecture in 1964. He started working part-time at Capcom while attending university, where he gained experience in many fields such as equipment repair. He was appointed as COO in 2007, and remains in that position to this day.

  7. Sep 26, 2023 · Capcom President Haruhiro Tsujimoto believes video game prices should be increased to counterbalance rising development costs. Months before the start of this console generation, Take-Two...